公司介绍:
美国艺电有限公司Electronic Arts (EA)现在为全世界首屈一指的互动性娱乐软件制作发行商。EA的产品范围广泛,包括个人计算机游戏、Sony Play Station 1 & 2 、Xbox 电视游戏软件、任天堂GameCube、Game Boy Advance游戏软件等等。EA 是美国纳指上市公司,年收入超过30亿美元,业务分布26个国家,全球员工人数超过6,500位。
艺电计算机软件(上海)有限公司现诚聘以下所述职位。有意者请将应聘信、简历电邮至:chinajobs@ea.com
若申请任何与美工相关职位, 请在邮件中附上美工作品
如想了解更多招聘信息, 请访问以下网站
http://jobs.ea.com.cn/
1.职位:技术美工
工作地点:中国上海
工作职责:
?制作Maya/Max脚本满足开发团队的制作需求
?基于开发团队的需求制作Maya/Max工具和插件
?为动画师设定动画绑定和用户界面
?基于项目制作需求,优化管道渲染流程
?按照项目时间表按时按质的完成制作
?在工具、技巧、和工作流程等方面培训初级3D美工
?协助项目美术组长预测项目风险,优化制作步骤
应聘条件:
?具备英语听说读写能力
?三年以上参与已上市游戏跨平台游戏的美术制作经验
?三年以上使用Maya或Max的工作经验
?出色的3D建模,贴图制作和脚本撰写的技能
?对技术的有效性和硬/软件的局限性有良好的认识
?具备团队精神,客户服务的理念,积极务实的工作态度,投身游戏事业的热情,积极主动的个性
?如有需求,能短期驻外与国外EA团队合作
Desirable Skills
期望技能
?有亲和力,具备协助团队美工制作的经验
?能熟练使用以下软体
PhotoShop?
Maya?
3D? Studio MAX
Visual Studios?
?具备3D CG语言和游戏制作的经验
?大专以上美术或计算机专业
?热爱游戏
2.职位:Production Artist (美术设计师)
招聘人数:若干名
工作地点:上海
工作职责:
按具体需求设计制作3D模型
按具体需求设计制作2D贴图
创建贴图坐标
创建不同面数级别的3D模型
为达到最佳游戏运作状态,优化3D模型和2D贴图
按照项目进度按时按质完成制作
协助技术美工评估项目进度并解决制作中发生的相关问题
应聘要求:
2年以上美术制作工作经验
2年以上使用Maya或Max软件经验
丰富的3D建模、贴图的经验和技能
丰富的2D PhotoShop经验和技能
能满足项目经理和美术总监的制作要求并能遵循其指导方针
具备与团队和经理有效的沟通能力
具备为团队精神,客户服务的理念,积极务实的工作态度、投身游戏业的热情、积极主动的个性
如有需求,能短期驻外与国外EA团队合作
期望技能:
良好的英文听说读写能力
能熟练使用以下软件
PhotoShop
Maya
3D Studio MAX
Illustrator
有一定从事3D动画的工作经历
有参与已上市游戏的美术制作经历
美术相关专业大专以上学历
热爱游戏
3.动画师
招聘人数:若干
工作地点:上海
工作职责:
· 创建使用手动关键祯和动作捕捉器创建动画
· 根据设定的故事情节创建动画
· 能创造生物体或非生物体的动画
· 和工程师和游戏设计人员密切合作,创造出真实逼真的动画
· 和技术美工密切合作,进行动画绑定
· 根据动画需求进行蒙皮
· 按照项目进度按时按质完成制作
· 协助技术美工评估项目进度并解决制作中发生的相关问题。
应聘条件:
· 两年以上美工制作经验
· 两年以上使用Maya或Max经验
· 良好的陈述事物的能力,清晰的表达能力
· 过硬的2D PhotoShop技巧
· 能接受项目经理和美工总监的具体需求和指示的能力
· 能有效和团队成员和经理沟通的能力
· 具备团队精神,客户服务的理念,积极务实的工作态度、投身游戏业的热情、积极主动的个性
· 如有需求,能短期驻外与国外EA团队合作
期望技能:
具备英语听书读写能力熟练使用以下软件- Maya
- 3D Studio MAX
2D,3D动画经验具备已上市游戏的美工制作经验美术相关专业大专以上学历具备解决动画制作中解决高创造性问题的热情热爱游戏
4.职位: Graphic Artist 图形设计师
工作地点:上海
Responsibilities:
? Produce high production quality art work for product development and marketing support.
? Meet production schedule with on-time delivery and quality
? Graphics design that will work well both artistically and technically.
? Provide feedback toward EA products
? Under the art direction of the Art Director or Senior Artists
? Perform art production through established process.
? Create clear and concise sketches for Art design
? Create reasonable concept art (drawings, storyboards, animate, etc) for pre-production
? Translates concept art and design documents into final art production.
Requirements:
? 2+ years Art production experience and knowledge.
? Good ability to visually communicate complex mechanics and emotions in graphic design
? Strong drawing skills in both black & white and color with an emphasis on understanding of light and shadow
? Strong fundamental art skills and CG software skills (2D or 3D)
? Ability to follow specific requirements and guidelines set forth by Managers and Lead Artists
? Ability to communicate effectively with team members and managers
? Team player with strong grasp of customer service, positive attitude, passion for games and proactive personality
? May require travel as needed
Desirable Skills:
? Ability to read, write and speak English
? Efficient in following software packages
? PhotoShop
? Illustrator
? Maya or 3D Studio MAX
? Experience in 3D animation or Flash animation
? Past Pixel art work experiences
? College degree in fine arts
5.职位:Job Title: Senior 3D Artist (资深三维美术设计师)
Location: Shanghai, China( 工作地点:上海 )
Description:
Working along side the art director you’ll help define the look of every Pogo game. Typical tasks for senior 3D Artists include provide a color 3D render based on concept art are responsible for the production and processing of final game artwork. Candidates in this role should be pro-active problem solvers who demonstrate a strong sense of creativity and respect for aesthetics.
The right person for this position has a great imagination, excellent drawing skills, technical savvy, strong work ethics and a good sense of humor. Candidates in this position must remain focused, motivated and effective on all tasks through completion.
Responsibilities:
? Produce high production quality art work for product development.
? Meet production schedule with on-time delivery and quality
? Graphics design that will work well both artistically and technically.
? Provide feedback toward EA products
? Under the art direction of the Art Director or Senior Artists
? Create rough game art to assist in the development of a User Interface (UI) that is entertaining, intuitive and technically feasible
? Design and build 3D models for Design requirement.
? Create reasonable Environment, Lighting, Render, Character, Animation, etc for Game-production
? Translates concept art and design documents into final 3D production.
Requirements:
? 3+ years’ 3D production experience and knowledge.
? 3+ years of working knowledge of Maya or 3D Studio Max
? Excellent 3D software packages skill such as Maya or 3D Studio MAX
? Expertise in modeling, lighting, and texturing highly detailed 3D Render levels.
? Expertise in texture painting from scratch and from source material.
? Understand Animation elements and Good Key Frame skill.
? Strong fundamental art skills and 2D PhotoShop skills.
? Ability to follow specific requirements and guidelines set forth by Managers and Lead Artists
? Ability to communicate effectively with team members and managers.
? Team player with strong grasp of customer service, positive attitude, passion for games and proactive personality.
? May require travel as needed.
Desirable Skills:
? Bachelor of Fine Arts degree or related program
? Proficiency in Photoshop and Illustrator (or equivalents)
? Strong understanding of asset management practices
? Familiarity with animation software packages such as Macromedia Director or Flash is nice to have.
? Knowledge in game development and/or art production
? Ability to read, write and speak English
6.职位:Job Title: 2D Graphic Artist (2D美术设计师-)
Location: Shanghai, China(工作地点:上海 )
Description:
Graphic artists assist in the creation of game artwork by providing production support to senior artists. Typical tasks for Graphic Artists include developing artwork for cards, various icons and virtual badges (small digital illustrations) and desktops/wallpapers.
Graphic artists must have a broad stylistic range and be able to adapt to various game esthetics. Pogo.com’s games incorporate both 2D and 3D artwork; ideal candidates have experience working in both dimensions. Excellent 2D illustration skills are a must.
The right person for this position has a great imagination, outstanding drawing and painting skills, technical savvy, a good work ethic and a great sense of humor. Animation skills are a plus.
Responsibilities:
? Produce high production quality art work for product development.
? Meet production schedule with on-time delivery and quality
? Graphics design that will work well both artistically and technically.
? Provide feedback toward EA products
? Under the art direction of the Art Director or Senior Artists
? Perform art production go through with established process.
? Develop concept sketches for game layouts, in-game characters and animations
? Produce final artwork for games.
Requirements:
? 1-2 years experience in professional game or animation development
? Expert drawing and painting skills or Strong graphic design and typography skills
? Expert understanding of Photoshop and Illustrator and Strong fundamental art skills
? Ability to follow specific requirements and guidelines set forth by Managers and Lead Artists
? Ability to communicate effectively with team members and managers
? Team player with strong grasp of customer service, positive attitude, passion for games and proactive personality
? May require travel as needed
Desirable Skills:
? Bachelor of Fine Arts degree or related program
? Macromedia Flash and/or Director a plus
? Basic understanding of 3D Studio Max or equivalent 3DCG software
? Experience in 3D animation or Flash animation
? Past Pixel art work experiences
? Ability to read, write and speak English
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